package cn.jisol.ngame.actions.frame;

import cn.jisol.ngame.rpc.NGameRPCClass;
import cn.jisol.ngame.rpc.NGameRPCMethod;
import cn.jisol.ngame.sync.NFPSInfo;

@NGameRPCClass
public interface CNFrameSyncAction {
    
    /**
     * 接收帧同步
     */
    @NGameRPCMethod
    public void nGameSyncInputCallBack(NFPSInfo<Object> nFPSInfo);
    
}
